Relating Assets

The ability to relate assets is one of the most powerful features of Liferay’s asset framework. By relating assets, you can connect individual pieces of content across your site or portal. This helps your users discover related content, particularly when there’s an abundance of other available content. For example, assets related to a Blog entry appear alongside that entry in the Blogs portlet.

Figure 1: You and your users can find it helpful to relate assets to entities, such as this blogs entry.

Figure 1: You and your users can find it helpful to relate assets to entities, such as this blogs entry.

This tutorial shows you how to provide a way for authors to relate content. This tutorial assumes that you’ve asset enabled your portlet. A custom Insults portlet is used as an example. After all, users of such a portlet would want to relate their insults to all kinds of content! The completed Insults portlet code that uses this feature is on Github. Now go ahead and get started relating your assets!

Relating Assets in the Service Layer

First, you must make some modifications to your portlet’s service layer. You must implement persisting your entity’s asset relationships. In your portlet’s service.xml, put the following line of code below any finder method elements and then run Service Builder:

<reference package-path="com.liferay.portlet.asset" entity="AssetLink" />

Next, you need to modify the add-, delete-, and update- methods in your -LocalServiceImpl to persist the asset relationships. You’ll use your -LocalServiceImpl’s assetLinkLocalService instance variable to execute persistence actions. When you add and update assets, you must invoke the addInsult and updateInsult methods of InsultLocalServiceImpl both utilize the updateLinks via your instance variable assetLinkLocalService. Here’s the updateLinks invocation in the example Insults portlet’s -LocalServiceImpl:

assetLinkLocalService.updateLinks(
    userId, assetEntry.getEntryId(), serviceContext.getAssetLinkEntryIds(),
    AssetLinkConstants.TYPE_RELATED);

To call the updateLinks method, you need to pass in the current user’s ID, the asset entry’s ID, the ID’s of the asset link entries, and the link type. You should invoke this method after creating the asset entry. You can assign to an AssetEntry variable (e.g., one called assetEntry) the value returned from invoking assetEntryLocalService.updateEntry. That way you can get the asset entry’s ID for updating its asset links. Lastly, in order to specify the link type parameter, make sure to import com.liferay.portlet.asset.model.AssetLinkConstants.

In your -LocalServiceImpl class’ delete- method, you must delete the asset’s relationships before deleting the asset. For example, the Insults portlet deletes the asset link relationships using the following code:

AssetEntry assetEntry = assetEntryLocalService.fetchEntry(
    Insult.class.getName(), insultId);

assetLinkLocalService.deleteLinks(assetEntry.getEntryId());

Your delete- method can look similar, except it requires your entity’s class name and your entity’s ID, instead of the Insult class and its ID variable insultId that are used in the above code.

Super! Now your portlet’s service layer can handle related assets. Even so, there’s still nothing in your portlet’s UI that lets your users to relate assets. You’ll take care of that in the next step.

Relating Assets in the UI

You typically implement the UI for linking assets in the JSP that you provide users the ability to create and edit your entity, This way only content creators can relate other assets to the entity. In the Insults portlet, for example, assets can only be related from its edit_insult.jsp. Related assets are implemented in the JSP by using the Liferay UI tag liferay-ui:input-asset-links inside of a collapsible panel. This code is placed inside the aui:fieldset tags of the JSP. The panel and liferay-ui:input-asset-links tag from the example Insults portlet is shown here:

<liferay-ui:panel defaultState="closed" extended="<%= false %>" id="insultAssetLinksPanel" persistState="<%= true %>" title="related-assets">
    <aui:fieldset>
        <liferay-ui:input-asset-links
            className="<%= Insult.class.getName() %>"
            classPK="<%= insultId %>"
        />
    </aui:fieldset>
</liferay-ui:panel>

You can use similar code, replacing the Insult and insultId references with your portlet’s entity class and entity ID variable. Your content authors are able to relate assets once you add this code and redeploy your portlet.

The following screenshot shows the Related Assets menu of the Insults portlet. Note that it is contained in a collapsible panel titled Related Assets.

Figure 2: Your portlets entity is now shown in the Related Assets menu.

Figure 2: Your portlet's entity is now shown in the Related Assets menu.

Even though you’ve provided a way for authors to assign related assets, the Related Assets menu shows your entity’s fully qualified class name, instead of a more concise name. To replace the long fully qualified class name shown in the menu with a simplified name for your entity, add a language key that uses the fully qualified class name as the key’s name and the new simplified name as the key’s value. Put the language key in file docroot/WEB-INF/src/content/Language.properties in your portlet. You can refer to a tutorial here for more documentation on using language properties.

Here’s a language key to simplify the label for the Insult entity class used in the example:

model.resource.com.liferay.docs.insult.model.Insult=Insult

Upon redeploying your portlet, the value you assigned to the fully qualified class name in your Language.properties file shows in the Related Assets menu:

Figure 3: After deploying with your language key, your entity appears as desired in the Related Assets menu.

Figure 3: After deploying with your language key, your entity appears as desired in the Related Assets menu.

Awesome! Now content creators and editors can relate the assets of your portlet. The next thing you need to do is reveal any such related assets to the rest of your portlet’s users. After all, you don’t want to give everyone edit access just so they can view related assets!

You can show related assets in your portlet’s view of that entity or, if you’ve implemented asset rendering for your custom entity, you can show related assets in the full content view of your entity for users to view in an Asset Publisher portlet.

As an example, the Insult portlet’s view JSP file view_insult.jsp shows an insult entity and links to all of its related assets. This section shows you how to access an entity’s asset entry in your entity’s view JSP and how to display links to its related assets. When you finish, users can click on the entity instances in your portlet to view any related assets.

In your entity’s view JSP you can use ParamUtil to get the ID of the entity from the render request. Then you can create an entity object using your -LocalServiceUtil class. You can use an entity instance object to get the AssetEntry object associated with it.

<%
long insultId = ParamUtil.getLong(renderRequest, "insultId");
Insult ins = InsultLocalServiceUtil.getInsult(insultId);
AssetEntry assetEntry = AssetEntryLocalServiceUtil.getEntry(Insult.class.getName(), ins.getInsultId());
%>

To show the entity’s related assets you use the liferay-ui:asset-links tag. You use in your entity’s class to get it’s class name and the variable holding your instance object to return the its ID. The example code below uses the example entity class Insult and an instance object variable called ins:

<liferay-ui:asset-links
    assetEntryId="<%=(assetEntry != null) ? assetEntry.getEntryId() : 0%>"
    className="<%=Insult.class.getName()%>"
    classPK="<%=ins.getInsultId()%>" />

Go ahead and use a the liferay-ui:asset-links tag in your JSP. Great! Now you have the JSP that lets your users view related assets.

If you’ve already connected your portlet’s view to the view JSP for your entity, you’ve completed the tutorial. You can otherwise follow the remainder of this tutorial to learn how to implement that connection.

Creating a URL to Your New JSP

Now that you’ve implemented showing off this asset feature, you must connect your portlet’s main view JSP to your entity’s view JSP. If your main view JSP uses a search container to list your entity instances, you can insert a portlet:renderURL tag just after the liferay-ui:search-container-row tag. For example, in the Insults portlet’s view.jsp it looks like this:

<liferay-ui:search-container-row
    className="com.sample.portlet.insults.model.Insult"
    keyProperty="insultId"
    modelVar="insult" escapedModel="<%= true %>"
>

<portlet:renderURL windowState="maximized" var="rowURL">
    <portlet:param name="mvcPath" value="/html/insult/view_insult.jsp" />
    <portlet:param name="insultId" value="<%= String.valueOf(insult.getInsultId()) %>" />
</portlet:renderURL>

Next, add to the first search container column an href attribute with the value of the URL you just created in the portlet:renderURL tag. For example, the value of href that corresponds with the render URL created above is "<%=rowURL %>". Your search-container-column-text tag can look similar to this tag:

<liferay-ui:search-container-column-text
    name="Insult"
    value="<%= insult.getInsultString() %>"
    href="<%=rowURL %>"
/>

Now, redeploy your portlet and refresh the page so that your portlet’s view JSP reloads. Each entity listed is a link. Click on one to view the your entity’s JSP that you made in the previous step of this tutorial.

Related assets, if you’ve created any yet, should be visible near the bottom of the page.

Figure 4: Any related assets now show in the new JSP you created.

Figure 4: Any related assets now show in the new JSP you created.

Most excellent! Now you know how to implement related assets in your portlets. Another thing you might want to do is investigate permissioning in the UI. For example, the Insults portlet only allows assets to be related by those with ADD_INSULT or UPDATE permissions. These permissions are checked in the Insults portlet’s view.jsp and insult_actions.jsp, respectively. For more information on this, see the learning path Checking for Permissions in the UI.

Asset Enabling Custom Entities

Implementing Asset Renderers

Liferay UI Taglibs

User Interfaces with AlloyUI

« Adding, Updating, and Deleting Assets for Custom EntitiesImplementing Asset Categorization and Tagging »
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